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Spell Reference

Turn 11 in Very Friendly (ParaFC) (Maladroit) Battle 87351


Turn 0
IronGolem bows.
marsh bows.
Turn 1
IronGolem says "Hi, warlock, I am a golem created for your training, try to beat me. Every letter represents a hand gesture. A set of gestures like DPP is a spell (Amnesia).".
IronGolem snaps the fingers of his left hand.
IronGolem points the digit of his right hand.
marsh points the digit of his left hand.
marsh waves his right hand.
Turn 2
IronGolem says "Here are some more useful spells: SD (Magic Missile) deals 1 damage. P (shield) will defend against it. But P/P with both hands will make you surrender.".
IronGolem wiggles the fingers of his left hand.
IronGolem snaps the fingers of his right hand.
marsh proffers the palm of his left hand.
marsh points the digit of his right hand.
marsh casts Shield at himself.
marsh is covered by a shimmering shield.
Turn 3
IronGolem says "Enchantments like DPP (Amnesia), DSF (Maladroit), SWD (Fear) disrupt your enemy. When two are cast at the same Warlock they cancel out.".
IronGolem waves his left hand.
IronGolem wiggles the fingers of his right hand.
IronGolem casts Summon Goblin at himself.
IronGolem casts Maladroitness at himself.
marsh proffers the palm of his left hand.
marsh points the digit of his right hand.
marsh casts Amnesia at himself.
Bearded Goblin is summoned to serve IronGolem.
IronGolem starts to lose coordination.
marsh starts to look blank.
IronGolem directs Bearded Goblin to attack marsh.
Bearded Goblin attacks marsh for 1 damage.
Turn 4
IronGolem is rendered maladroit!
marsh forgets what he's doing, and makes the same gestures as last round!
IronGolem says "Check your spell book to learn more spells...".
IronGolem waves his left hand.
IronGolem waves his right hand.
IronGolem casts Summon Goblin at himself.
marsh proffers the palm of his left hand.
marsh points the digit of his right hand.
marsh casts Shield at himself.
Ratty Goblin is summoned to serve IronGolem.
marsh is covered by a shimmering shield.
IronGolem directs Bearded Goblin to attack marsh.
IronGolem directs Ratty Goblin to attack marsh.
Bearded Goblin attacks marsh, but is deflected by a shield.
Ratty Goblin attacks marsh, but is deflected by a shield.
Turn 5
IronGolem says "Summon a goblin (SFW) to fight for you. Cast it on yourself, and don't forget to set it's target. Stab ('>') is a simple way to hit a goblin. Shield ('P') and Protection (WWP) to defend against it.".
IronGolem snaps the fingers of his left hand.
IronGolem wiggles the fingers of his right hand.
IronGolem casts Counter Spell at himself.
marsh waves his left hand.
marsh waves his right hand.
IronGolem is covered by a magical glowing shield.
IronGolem directs Bearded Goblin to attack marsh.
IronGolem directs Ratty Goblin to attack marsh.
Bearded Goblin attacks marsh for 1 damage.
Ratty Goblin attacks marsh for 1 damage.
Turn 6
IronGolem says "Inflict direct damage with Cause light or heavy wounds (WFP, WPFD), and heal up (DFW, DFPW)".
IronGolem wiggles the fingers of his left hand.
IronGolem proffers the palm of his right hand.
IronGolem casts Cause Light Wounds at marsh.
marsh snaps the fingers of his left hand.
marsh snaps the fingers of his right hand.
marsh casts Invisibility at himself.
marsh begins to shimmer.
Wounds appear all over marsh's body!
IronGolem directs Bearded Goblin to attack marsh.
IronGolem directs Ratty Goblin to attack marsh.
Bearded Goblin attacks marsh for 1 damage.
Ratty Goblin attacks marsh for 1 damage.
There is a flash, and marsh disappears!
Turn 7
IronGolem says "There are two ways to counter a spell (WPP, WWS). Cast them at yourself to prevent spells and monsters from hitting you. Cast at an opponent to prevent him from summoning a monster.".
IronGolem waves his left hand.
IronGolem snaps the fingers of his right hand.
IronGolem casts Summon Goblin at himself.
Small Goblin is summoned to serve IronGolem.
Bearded Goblin is hit by a Magic Missile, for 1 damage.
IronGolem directs Bearded Goblin to attack marsh.
IronGolem directs Ratty Goblin to attack marsh.
IronGolem directs Small Goblin to attack marsh.
Bearded Goblin swings wildly for marsh, but misses.
Ratty Goblin swings wildly for marsh, but misses.
Small Goblin swings wildly for marsh, but misses.
Bearded Goblin dies.
Turn 8
IronGolem says "You're doing good! Keep up. When you get a bit more training you can start playing against other players and friends.".
IronGolem wiggles the fingers of his left hand.
IronGolem wiggles the fingers of his right hand.
IronGolem cringes in fear.
IronGolem directs Ratty Goblin to attack marsh.
IronGolem directs Small Goblin to attack marsh.
Ratty Goblin swings wildly for marsh, but misses.
Small Goblin swings wildly for marsh, but misses.
Turn 9
IronGolem quakes in fear!
IronGolem says "Games with other players are played in turns. You can play up-to 3 games at the same time for free, and you're given up to 3 days to play each turn.".
IronGolem proffers the palm of his left hand.
IronGolem waves his right hand.
IronGolem casts Cause Light Wounds at marsh, but misses due to invisibility.
IronGolem casts Summon Giant at himself.
Beanstalk Giant is summoned to serve IronGolem.
Small Goblin starts to lose coordination.
marsh is covered by a shimmering shield.
IronGolem directs Ratty Goblin to attack marsh.
IronGolem directs Small Goblin to attack marsh.
IronGolem directs Beanstalk Giant to attack marsh.
Ratty Goblin swings wildly for marsh, but misses.
Small Goblin tries to attack marsh, but trips on its feet.
Beanstalk Giant swings wildly for marsh, but misses.
marsh fades back into visibility.
Turn 10
IronGolem says "When you start playing against real players, you'll be seeing a lot of these spells: Charm Person (PSDF) to force a gesture (or a no gesture '-'), and Charm Monster (PSDD) to take control of a monster, and change it's target".
IronGolem snaps the fingers of his left hand.
IronGolem wiggles the fingers of his right hand.
marsh wiggles the fingers of his left hand.
marsh proffers the palm of his right hand.
marsh casts Amnesia at IronGolem.
IronGolem starts to look blank.
IronGolem directs Ratty Goblin to attack marsh.
IronGolem directs Small Goblin to attack marsh.
IronGolem directs Beanstalk Giant to attack marsh.
Ratty Goblin attacks marsh for 1 damage.
Small Goblin attacks marsh for 1 damage.
Beanstalk Giant attacks marsh for 4 damage.
Turn 11
IronGolem forgets what he's doing, and makes the same gestures as last round!
IronGolem says "You will also see players concealing their movements with Invisibility (PPws - notice the lower caps means you should w and s and both hands together)".
IronGolem snaps the fingers of his left hand.
IronGolem wiggles the fingers of his right hand.
marsh proffers the palm of his left hand.
marsh proffers the palm of his right hand.
marsh casts Shield at himself.
marsh casts Shield at himself.
marsh is covered by a shimmering shield.
marsh is covered by a shimmering shield.
IronGolem directs Ratty Goblin to attack marsh.
IronGolem directs Small Goblin to attack marsh.
IronGolem directs Beanstalk Giant to attack marsh.
Ratty Goblin attacks marsh, but is deflected by a shield.
Small Goblin attacks marsh, but is deflected by a shield.
Beanstalk Giant attacks marsh, but is deflected by a shield.
marsh surrenders.
IronGolem is victorious!
Ratty GoblinHealth:1
Owned by: IronGolem Attacking: marsh
Small GoblinHealth:1
Owned by: IronGolem Attacking: marsh
Beanstalk GiantHealth:4
Owned by: IronGolem Attacking: marsh

IronGolem(0)Health:15
Turn:012345678901
  LH:BSFWWSFWFPSS
  RH:BDSFWFPSFWFF

marsh(0)Surrendered. (Health: 2)
Turn:012345678901
  LH:BDPPPWS???FP
  RH:BWDDDWS???PP