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Rules

Status

Challenges

Players

RavenBlack Games


Gestures

Spell

cDPWDispel Magic
cSWWSSummon Ice Elemental
cWSSWSummon Fire Elemental
cwMagic Mirror
DFFDDLightning Bolt
DFPWCure Heavy Wounds
DFWCure Light Wounds
DFWFdBlindness
DPPAmnesia
DSFConfusion/Maladroitness
DSFFFcDisease
DWFFdBlindness
DWSSSPDelay Effect
DWWFWDPoison
FFFParalysis
FPSFWSummon Troll
FSSDDFireball
PShield
p! Surrender
PDWPRemove Enchantment
PPwsInvisibility
PSDDCharm Monster
 

Gestures

Spell

PSDFCharm Person
PSFWSummon Ogre
PWPFSSSDFinger of Death
PWPWWcHaste
SDMagic Missile
SFWSummon Goblin
SPFPAnti-spell
SPFPSDWPermanency
SPPcTime Stop
SPPFDTime Stop
SSFPResist Cold
SWDFear (No CFDS)
SWWcFire Storm
WDDc+ Clap of Lightning
WFPCause Light Wounds
WFPSFWSummon Giant
WPFDCause Heavy Wounds
WPPCounter Spell
WSScIce Storm
WWFPResist Heat
WWPProtection
WWSCounter Spell
 

! - Surrender is not a spell. Its effect will occur regardless of other spells cast, if you make the gestures.
+ - Clap of Lightning can only be cast once by each Warlock, in each Battle.
Yellow lower-case gestures indicate that the gesture must be performed with both hands.

The next table lists the spells in the order that they would take effect if they were all cast in the same round. It also shows the default target for each spell (s - self, o - opponent, otherwise nobody).

Spell

Default

Dispel Magics
Counter Spells
Magic Mirrors
Summon Goblins
Summon Ogres
Summon Trolls
Summon Giants
Summon Fire Elemental 
Summon Ice Elemental 
Hastes
Time Stops
Protections
Resist Heats
Resist Colds
Paralysiso
Amnesiao
Fearo
Confusiono
Charm Monsters
Charm Persono
Diseaseo
Poisono
Cure Light Woundss
Cure Heavy Woundss
Anti-spello
Blindnesso
Invisibilitys
Permanencys
Delay Effects
Remove Enchantmento
Shields
Magic Missileo
Cause Light Woundso
Cause Heavy Woundso
Lightning Bolto
Fireballo
Finger of Deatho
Fire Storm 
Ice Storm